Mightee Bites TBall Carnival Playing Rules

MIGHTEE BITES TBALL CARNIVAL PLAYING RULES

GENERAL

1. Players must be League Age 6 or 5 unless otherwise permitted by Baseball SA.

2. A minimum of 7 players per side are required to constitute a game.

3. A maximum of 12 players are allowed per side.

4. Games shall be a maximum of two innings or approximately 40 minutes. If two innings have been completed prior to 40 minutes, the game is deemed over.

5. Each team can bat 12 players per inning maximum. If both teams have less than 12 players then the coaches can decide prior to the game if they want to bat their amount of players or to bat 12. For example, if one team has 11 players and one team has 10, then both teams can bat a minimum of 11 players. Or if both coaches want, they can still bat 12 players through the line- up for both sides.

6. Scoring is not required by Baseball SA.

7. Ball is to be an 8.5 inch softcore Tball.

8. Bats are to have 2.25 inch barrels.

9. Diamond Sizes:
Base Paths 15 metres
Dead Ball Line 9 metres (benches must be 9 metres back from the diamond) Outfield cones are optional and can be set at 30 metres from Home Plate

BATTING

1. Batters must wear a helmet at all times when batting.

2. When the umpire calls “Batter Up”, the batter shall take their stance in the batting box.

3. When the umpire calls “Play Ball”, the batter is permitted to hit the ball.

4. A foul ball (called only after the ball hits the ground) is when, in the opinion of the umpire:
i. the batter hits more of the tee than the ball
ii. the ball does not land in fair territory
iii. the ball does not travel more than 3 metres

5. The batter will continue his/her time at bat until the ball is hit into fair territory. No “strikes” are to be called on the batter.

6. The hitter is out if the bat is thrown dangerously. The ball is dead and runners may not advance. (“Dangerously”: with excessive vigour in any direction, or so as to hit or almost hit the catcher or any other player, official or spectator).

BASE RUNNING

1. Base runners must wear a helmet at all times whilst base running.

2. Base stealing is not allowed. Base runners can only progress on a hit.

3. Runners must be in contact with the base until the ball is hit, after which the runners are permitted to run.

4. If a hit ball is caught by the fielding team, the batter is “out” and the play is finished, with the base runners remaining in their original positions.

5. Runners must run within 1 metre of the running line (an imaginary line running directly between 2 bases). If a runner deviates off the line to avoid being tagged, the runner can be deemed “out”.

6. Runners are not to hinder the opposition from fielding a ball. If a runner, in the opinion of the umpire, intentionally interferes with a fielder or a struck ball, the runner is deemed “out”, the ball is dead and the batter is awarded 1st base.

7. On overthrows (that travel outside the playing field) at any base, the ball is automatically declared dead. No runner(s) including the batter/runner may advance beyond the base that they are approaching.

8. If two runners end up on the same base (no force), the trailing runner is “out.” A runner is automatically “out” if the runner behind overtakes the lead runner. The lead runner is “out.”

FIELDING

1. At the call of “Play Ball,” all fielders must remain at their fielding position. The pitcher is the only fielder to be inside the diamond at this time. Fielders are allowed to move once the ball is hit.

2. Fielders must not intentionally remove any part of their uniform or equipment to stop a ball. If a player does, the batter shall be awarded a Home Run.

3. If a fielder standing on a line between any base (without the ball) causes the runner to be restricted, the runner is to be given the base that he/she is attempting to reach.

4. The player playing in the position as Catcher must not field in front of the umpire until after the ball has been hit. They must either be standing beside or behind the umpire and must wear a batting helmet or similar for safety reasons.

5. The Pitcher must wear a helmet with a face grill or catcher’s mask when playing in that position.

6. The fielding team can get the batting side “out” in the following manners:
a) A Catch: a fielded ball by a fielder, which does not make contact with the ground and the fielder has complete control of the ball.
b) Thrown Out: a fielder has complete control of the ball (has possession) and is in contact with the base prior to the base runner arriving at the base.
c) Tagged: a fielder touches the runner with the ball in their hand or the ball in their glove and is in complete control of the ball (note that if the fielder loses possession of the ball whilst executing a tag, the runner is “safe”).

COACHING

1. No debates on any judgement calls are permitted. All umpires’ decisions are final.

2. When batting, coaches may occupy 1st and 2nd base Coaches Boxes and during a fielding inning two coaches may stand in the outfield to help direct plays.

3. A team manager is required to look after the batting team while they occupy the bench to ensure players are ready and batting in order. This helps keep the game moving.

4. Coaches will ensure their team will line up after the game and cross home plate, shaking hands of the opposition team in the act of “Good Sportsmanship and Fair Play”. They are to ensure their players are to say no unsportsmanlike comments.

CONDUCT

1. Players, coaches, team managers and spectators shall not make disparaging, offensive or insulting remarks to or about opposing players, officials (umpires) or spectators.

2. The penalty for such violations by a player will result in the player being removed from the game.

3. The penalty for such violations by a coach, team manager or spectator will be the removal of the coach, team manager or spectator from the vicinity of the playing field.

4. All such disciplinary action will be handled immediately by the joint Tball Coordinators and referred to Baseball SA.